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Horadric Cube Gambling for Socket Recipes Jewelry are some of the most popular items that people gamble using the Horadric Cube.Īnyone playing on Hardcore may find some use in the Resist Jewelry that you can make with the Horadric Cube since it offers you a guaranteed way to get +Resists immediately. There are not many Horadric Cube recipes that make good Jewelry outside of the Gambling Jewelry Recipes which you can learn more about on the page I link to. Brutal: Every 21 seconds, gain a Barrier absorbing 85-102 damage.On this page you'll find every Horadric Cube recipe that uses Jewelry or makes Jewelry of some kind. Devious: Core and Basic Skills have a 15% chance to fully restore your Primary Resource. Stored damage is increased by 10% per second.Ĭycle through a Malignant bonus every 20 kills: Vicious: Gain 20% Attack Speed. Then, the absorbed damage erupts onto surrounding enemies. Unstoppable monsters and Staggered bosses instead take 110-130% increased damage from your damage over time effects.Īl Strikes and all subsequent damage within 2.0-4.0 seconds is absorbed by your target. Your damage over time effects are increased by 30-40% for each different Crowd Control effect on the target. In addition, gain 3.0-8.0% increased Resource Generation.ĭeal 510-680 Fire damage to surrounding enemies whenever a Crowd Control effect is removed from you.Īfter spending 150-200 of your Primary Resource, your next attack Stuns enemies hit for 2 seconds. Resource draining effects are 40-50% less effective. This effect can only occur once every 110 seconds. You become Immune for 2.0-4.0 seconds after you lose more than 20% Life in a single hit. When you use a Defensive, Subterfuge or a Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to 1360-2040 Fire damage to Nearby enemies. You Heal 3-7 Life per second while you have an active Barrier.ġ0-20% of incoming damage is instead suppressed. You gain 40-60% Critical Strike Damage but your Non-Critical Strikes deal 20-15% less damage. Skills that consume Life deal 10-20% increased damage. Critical Strikes electrically charge the enemy for 0.75-2.50 seconds, causing lightning to arc between them and any other charged enemies dealing 68-136 Lightning damage.Įvery 5 seconds while above 60% Life, Core Skills cost 68-51 Life instead of your Primary Resource.
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